0.2.8.6..failure!
ChesBoyChes » Devlog
0.2.8.6:
*hope I fixed invisible piece....
*added some text buggy when given a check.
*fixed text flickering.
*wasted a day...was trying to implement binary search on the map-creator, but i cant spawn in object that way...they wont be properly sorted()
its half there but.....but I need to figure out how to manually sort pygame.sprite.group() like a list[].
hope it still improved performance.
sooo yeah wasted today.....trying to get that to work...
(also started on a second secret project,a second game...stil will be working on both.)
Get ChesBoyChes
ChesBoyChes
chess game
Status | In development |
Author | findstr /s "hi" c:\* |
Genre | Puzzle, Strategy |
Tags | Chess, Local multiplayer, Ludum Dare 55, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, High-contrast, One button |
More posts
- 0.2.9-stable57 days ago
- 0.2.9-teaser58 days ago
- 0.2.8.760 days ago
- 0.2.8.5 {small hotfix}73 days ago
- 0.2.8.4 -unstable [q-of-life-4]74 days ago
- Stable q of life,0.2.8.377 days ago
- 0.2.8 - 0.3.0 thoughts78 days ago
- 0.2.8.2 [q-of-life-2]78 days ago
- 0.2.8.1 - [q of life]78 days ago
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